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Z Route: Redemption Research Guide

15 research trees, unlocks, costs and Research Data

Updated:

⚡ Quick answer: 15 research trees with 332 techs. Trees open with the Institute level (Alpha Research Division) and some need progress in another tree. 5 trees also cost Research Data, 714,690 in total. For 4 techs the client tables have no level data yet.

🕒 As of 📚 Sources: JeffxLabs ZR, ZRouteHQ

From game data, as of Nov 9, 2026, client 1.30.07 (research layout from catalog V202610032200). Costs and times are base values before research speed bonuses and alliance help.

All research trees

TreeUnlockTechsLevelsFoodMetalOilResearch DataBase time (days)
DevelopInstitute Lv. 1247610,795,07010,795,83032,562,82006
EconomyInstitute Lv. 1297724,832,78024,820,81074,694,020021
HeroInstitute Lv. 5441566,650,351,9106,650,357,66019,951,578,15003344
SoldierInstitute Lv. 7201001,573,892,6801,573,896,3204,722,102,86001116
Full DevelopmentInstitute Lv. 1, Develop 40% complete3292426,381,870426,377,5001,279,433,5000449
Prosperous EconomyInstitute Lv. 1, Economy 45% complete2585511,062,580511,068,6001,533,508,3700508
Squad 1Institute Lv. 82010061,440,65061,453,800184,720,310038
Squad 2Institute Lv. 15, Squad 1 25% complete20100911,721,760911,727,1002,735,576,60001000
Squad 3Institute Lv. 20, Squad 2 25% complete201004,651,842,5004,651,841,64013,955,917,55003512
Squad 4Institute Lv. 8, Monthly Card purchased2010061,447,81061,425,710184,707,660038
Alliance CompetitionInstitute Lv. 15149200033,350166
ConvoyInstitute Lv. 1594300081,950226
Super SoldiersInstitute Lv. 17232218,129,717,2008,129,718,36024,390,060,850255,2401950
Offense StrategyInstitute Lv. 21, Super Soldiers 40% complete161514,999,983,4204,999,979,37015,000,571,810172,3001486
Defense StrategyInstitute Lv. 21, Super Soldiers 40% complete161514,985,717,6604,985,739,50014,957,814,030171,8501482

Research Data

TreeResearch Data to max
Alliance Competition33,350
Convoy81,950
Super Soldiers255,240
Offense Strategy172,300
Defense Strategy171,850

All other trees need only Food, Metal and Oil.

Techs per tree

Develop · 24 techs
TechMax levelBonus at max levelInstitute level
Quick Construction I5Building Speed +5.5%, Construction Food Cost -5001 to 5
Healing Capacity I5Hospital Capacity +4.75%, Healing Food Cost -4005 to 9
Barracks Expansion I5Soldier Training Limit +2.25%, Training Food Cost -5005 to 9
Research Enhancement I5Tech Research Speed +11%, Research Food Cost -5001 to 5
Enhanced Healing I5Healing Speed +5.5%5 to 9
Accelerated Training I5Training Speed +5.5%, Training Metal Cost -5005 to 9
Master Builder5Building Resource Cost -5.5%6 to 14
Quick Construction II5Building Speed +5.5%, Construction Metal Cost -5008 to 12
Healing Capacity II5Hospital Capacity +6%, Healing Metal Cost -5009 to 14
Barracks Expansion II5Soldier Training Limit +2.75%, Training Food Cost -5009 to 14
Research Enhancement II5Tech Research Speed +10.5%, Research Metal Cost -50010 to 15
Enhanced Healing II5Healing Speed +6%12 to 16
Accelerated Training II5Training Speed +5.5%, Training Metal Cost -50012 to 16
Good Craftsmanship I1Construction Food Cost -100, Research Food Cost -1001
Advanced Officer I1Training Food Cost -1001
Intensive Healing I1Healing Food Cost -1001
Basic Barracks Expansion I1Soldier Training Limit +0.5%1
Basic Healing Capacity I1Hospital Capacity +0.5%1
Advanced Officer II1Training Metal Cost -100, Healing Metal Cost -1001
Good Craftsmanship II1Construction Metal Cost -5001
Efficient Research I1Research Metal Cost -1006
Advanced Officer III1Training Food Cost -100, Healing Food Cost -1006
Advanced Officer IV1Training Metal Cost -10010
Efficient Research II1Research Oil Cost -10012
Economy · 29 techs
TechMax levelBonus at max levelInstitute level
Food Output I5Food Output +10.5%, Max Food Production Time +601 to 9
Metal Output I5Metal Output +10.5%, Max Metal Production Time +601 to 9
Oil Output I5Oil Output +10.5%, Max Oil Production Time +601 to 9
Food Collection I5Food Gathering Speed +5.5%, Carry Farmland Load Capacity Increase +1%5 to 13
Metal Collection I5Metal Gathering Speed +5.5%, Metal Transport Capacity +1%5 to 13
Oil Collection I5Oil Gathering Speed +5.5%, Oil Transport Capacity +1%5 to 13
Extra Farm1Farm Building Limit +19
Food Output II5Food Output +10.5%, Max Food Production Time +609 to 17
Metal Output II5Metal Output +10.5%, Max Metal Production Time +609 to 17
Oil Output II5Oil Output +10.5%, Max Oil Production Time +609 to 17
Food Collection II5Food Gathering Speed +5.5%, Carry Farmland Load Capacity Increase +1%10 to 18
Metal Collection II5Metal Gathering Speed +5.5%, Metal Transport Capacity +1%10 to 18
Oil Collection II5Oil Gathering Speed +5.5%, Oil Transport Capacity +1%10 to 18
Extra Foundry1Metal Smelting Plant Building Limit +112
Farm Capacity I1Max Food Production Time +601
Foundry Capacity I1Max Metal Production Time +601
Oil Extraction Well Capacity I1Max Oil Production Time +601
Basic Food Output I1Food Output +1%1
Basic Metal Output I1Metal Output +1%1
Basic Oil Output I1Oil Output +1%1
Farm Load I1Carry Farmland Load Capacity Increase +1%1
Basic Food Collection I1Food Gathering Speed +0.5%1
Metal Load I1Metal Transport Capacity +1%1
Basic Metal Collection I1Metal Gathering Speed +0.5%1
Oil Load I1Oil Transport Capacity +1%1
Basic Oil Collection I1Oil Gathering Speed +0.5%1
Basic Metal Output II1Metal Output +1%1
Basic Food Output II1Food Output +1%1
Basic Oil Output II1Oil Output +1%1
Hero · 44 techs
TechMax levelBonus at max levelInstitute level
Warrior DMG I5Warrior Hero DMG +5.5%, During Zombie Ambush, Warrior Hero DMG +0.5%5 to 17
Warrior ATK I5Warrior Hero ATK +5.5%, During Zombie Ambush, Warrior Hero ATK +0.5%6 to 18
Warrior HP I5Warrior Hero HP +5.5%, During Zombie Ambush, Warrior Hero HP +0.5%6 to 18
Warrior DEF I5Warrior Hero DEF +5.5%, During Zombie Ambush, Warrior Hero DEF +0.5%6 to 18
Tactical DMG I5Tactical Hero DMG +5.5%, During Zombie Ambush, Tactical Hero DMG +0.5%5 to 17
Tactical ATK I5Tactical Hero ATK +5.5%, During Zombie Ambush, Tactical Hero ATK +0.5%6 to 18
Tactical DEF I5Tactical Hero DEF +5.5%, During Zombie Ambush, Tactical Hero DEF +0.5%6 to 18
Tactical HP I5Tactical Hero HP +5.5%, During Zombie Ambush, Tactical Hero HP +0.5%6 to 18
Assault DMG I5Assault Hero DMG +5.5%, During Zombie Ambush, Assault Hero DMG +0.5%5 to 17
Assault ATK I5Assault Hero ATK +5.5%, During Zombie Ambush, Assault Hero ATK +0.5%6 to 18
Assault DEF I5Assault Hero DEF +5.5%, During Zombie Ambush, Assault Hero DEF +0.5%6 to 18
Assault HP I5Assault Hero HP +5.5%, During Zombie Ambush, Assault Hero HP +0.5%6 to 18
Warrior DMG II5Warrior Hero DMG +11%, During Zombie Ambush, Warrior Hero DMG +0.5%14 to 26
Warrior ATK II5Warrior Hero ATK +11%, During Zombie Ambush, Warrior Hero ATK +0.5%14 to 26
Warrior DEF II5Warrior Hero DEF +11%, During Zombie Ambush, Warrior Hero DEF +0.5%15 to 27
Warrior HP II5Warrior Hero HP +11%, During Zombie Ambush, Warrior Hero HP +0.5%15 to 27
Tactical DMG II5Tactical Hero DMG +11%, During Zombie Ambush, Tactical Hero DMG +0.5%17 to 29
Tactical ATK II5Tactical Hero ATK +11%, During Zombie Ambush, Tactical Hero ATK +0.5%17 to 29
Tactical DEF II5Tactical Hero DEF +11%, During Zombie Ambush, Tactical Hero DEF +0.5%18 to 30
Tactical HP II5Tactical Hero HP +11%, During Zombie Ambush, Tactical Hero HP +0.5%18 to 30
Assault DMG II5Assault Hero DMG +11%, During Zombie Ambush, Assault Hero DMG +0.5%20 to 30
Assault ATK II5Assault Hero ATK +11%, During Zombie Ambush, Assault Hero ATK +0.5%20 to 30
Assault DEF II5Assault Hero DEF +11%, During Zombie Ambush, Assault Hero DEF +0.5%21 to 30
Assault HP II5Assault Hero HP +11%, During Zombie Ambush, Assault Hero HP +0.5%21 to 30
Damage dealt by all heroes +5Hero Damage +10.5%, During Zombie Ambush, Hero DMG +0.5%23 to 30
ATK of all heroes +5Hero ATK +10.5%, During Zombie Ambush, Hero ATK +0.5%24 to 30
DEF of all heroes +5Hero DEF +10.5%, During Zombie Ambush, Hero DEF +0.5%24 to 30
HP of all heroes +5Hero HP +10.5%, During Zombie Ambush, Hero HP +0.5%24 to 30
Ambush Warrior ATK I1During Zombie Ambush, Warrior Hero ATK +0.1%5
Ambush Tactical ATK I1During Zombie Ambush, Tactical Hero ATK +0.1%5
Ambush Assault ATK I1During Zombie Ambush, Assault Hero ATK +0.1%5
Ambush Warrior ATK II1During Zombie Ambush, Warrior Hero ATK +0.1%14
Ambush Warrior DMG I1During Zombie Ambush, Warrior Hero DMG +0.1%14
Ambush Warrior DEF1During Zombie Ambush, Warrior Hero HP +0.1%, During Zombie Ambush, Warrior Hero DEF +0.1%14
Ambush Tactical ATK II1During Zombie Ambush, Tactical Hero ATK +0.1%17
Ambush Tactical DMG I1During Zombie Ambush, Tactical Hero DMG +0.1%17
Ambush Tactical DEF1During Zombie Ambush, Tactical Hero HP +0.1%, During Zombie Ambush, Tactical Hero DEF +0.1%17
Ambush Assault ATK II1During Zombie Ambush, Assault Hero ATK +0.1%20
Ambush Assault DMG I1During Zombie Ambush, Assault Hero DMG +0.1%20
Ambush Assault DEF1During Zombie Ambush, Assault Hero HP +0.1%, During Zombie Ambush, Assault Hero DEF +0.1%20
Ambush Hero DMG I1During Zombie Ambush, Hero DMG +0.1%20
Ambush Hero ATK I1During Zombie Ambush, Hero ATK +0.1%20
Ambush Hero DEF I1During Zombie Ambush, Hero DEF +0.1%20
Ambush Hero HP I1During Zombie Ambush, Hero HP +0.1%20
Soldier · 20 techs
TechMax levelBonus at max levelInstitute level
Soldier ATK Up I5Soldier ATK +5%6 to 10
Soldier DEF Up I5Soldier DEF +5%6 to 10
Soldier HP Up I5Soldier HP +5%6 to 10
Soldier Load Up I5Soldier Load Increase +5%6 to 10
Soldier ATK Up II5Soldier ATK +5%10 to 14
Soldier DEF Up II5Soldier DEF +5%10 to 14
Soldier HP Up II5Soldier HP +5%10 to 14
Soldier Load Up II5Soldier Load Increase +5%10 to 14
Soldier ATK Up III5Soldier ATK +5%14 to 17
Soldier DEF Up III5Soldier DEF +5%14 to 17
Soldier HP Up III5Soldier HP +5%14 to 17
Soldier Load Up III5Soldier Load Increase +5%14 to 17
Soldier ATK Up IV5Soldier ATK +7.5%17 to 20
Soldier DEF Up IV5Soldier DEF +7.5%17 to 20
Soldier HP Up IV5Soldier HP +7.5%17 to 20
Soldier Load Up IV5Soldier Load Increase +5%17 to 20
Soldier ATK Up V5Soldier ATK +7.5%20 to 28
Soldier DEF Up V5Soldier DEF +7.5%20 to 28
Soldier HP Up V5Soldier HP +7.5%21 to 29
Soldier Load Up V5Soldier Load Increase +5%21 to 29
Full Development · 32 techs
TechMax levelBonus at max levelInstitute level
Training Camp Addition1Barracks Building Limit +113
Quick Construction III5Building Speed +5.5%, Construction Food Cost -40013 to 21
Healing Capacity III5Hospital Capacity +4.5%, Healing Food Cost -40013 to 21
Barracks Expansion III5Soldier Training Limit +2.25%, Training Food Cost -40013 to 21
Research Enhancement III5Tech Research Speed +9.5%, Research Oil Cost -50014 to 22
Enhanced Healing III5Healing Speed +5%14 to 22
Accelerated Training III5Training Speed +5.5%, Training Metal Cost -40014 to 22
Reduced Healing Cost5Healing Cost -22.5%14 to 22
Quick Construction IV5Building Speed +10.5%, Research Oil Cost -50015 to 23
Healing Capacity IV5Hospital Capacity +11%, Healing Metal Cost -50015 to 23
Barracks Expansion IV5Soldier Training Limit +2.75%, Training Food Cost -50015 to 23
Research Enhancement IV5Tech Research Speed +21%, Research Oil Cost -50016 to 24
Enhanced Healing IV5Healing Speed +5.25%16 to 24
Accelerated Training IV5Training Speed +5.5%, Training Metal Cost -50016 to 24
Drill Ground Expansion5Drill Ground Capacity +5.25%, Healing Food Cost -50016 to 24
Battlefield Medic5Your Soldier Death Rate in PVP Battle -5.5%17 to 25
Good Craftsmanship III1Construction Food Cost -1001
Efficient Research III1Research Oil Cost -1001
Intensive Healing II1Healing Food Cost -1001
Advanced Officer V1Training Food Cost -1001
Good Craftsmanship IV1Construction Metal Cost -1001
Good Craftsmanship V1Construction Food Cost -10013
Basic Healing Capacity II1Hospital Capacity +1%13
Basic Barracks Expansion II1Soldier Training Limit +0.5%13
Advanced Officer VI1Training Metal Cost -10013
Basic Research I1Tech Research Speed +1%13
Efficient Research IV1Research Oil Cost -10013
Advanced Officer VII1Training Food Cost -10013
Intensive Healing III1Healing Metal Cost -10013
Reduced Healing Cost I1Healing Cost -3%14
Intensive Healing IV1Healing Food Cost -10014
Advanced Officer VIII1Training Metal Cost -10015
Prosperous Economy · 25 techs
TechMax levelBonus at max levelInstitute level
Food Output III5Food Output +10.5%, Max Food Production Time +6012 to 20
Metal Output III5Metal Output +10.5%, Max Metal Production Time +6012 to 20
Oil Output III5Oil Output +10.5%, Max Oil Production Time +6012 to 20
Food Collection III5Food Gathering Speed +5.5%, Carry Farmland Load Capacity Increase +1%13 to 21
Metal Collection III5Metal Gathering Speed +5.5%, Metal Transport Capacity +1%13 to 21
Oil Collection III5Oil Gathering Speed +5.5%, Oil Transport Capacity +1%13 to 21
Additional Oil Extraction Plant1Oil Extraction Well Building Limit +115
Food Output IV5Food Output +20.5%, Max Food Production Time +6015 to 23
Metal Output IV5Metal Output +20.5%, Max Metal Production Time +6015 to 23
Oil Output IV5Oil Output +20.5%, Max Oil Production Time +6015 to 23
Food Collection IV5Food Gathering Speed +6%, Carry Farmland Load Capacity Increase +1%16 to 24
Metal Collection IV5Metal Gathering Speed +6%, Metal Transport Capacity +1%16 to 24
Oil Collection IV5Oil Gathering Speed +6%, Oil Transport Capacity +1%17 to 25
Food Protection5Food Protection +26%18 to 26
Metal Protection5Metal Protection +26%18 to 26
Oil Protection5Oil Protection +26%18 to 26
Farm Capacity II1Max Food Production Time +601
Foundry Capacity II1Max Metal Production Time +601
Oil Extraction Well Capacity II1Max Oil Production Time +601
Basic General Resources I1Food Output +0.5%, Metal Output +0.5%1
Basic General Resources II1Oil Output +0.5%, Food Output +0.5%1
Basic General Resources III1Metal Output +0.5%, Oil Output +0.5%1
General Carrying Capacity I1Carry Farmland Load Capacity Increase +0.5%, Metal Transport Capacity +0.5%1
General Carrying Capacity II1Metal Transport Capacity +0.5%, Oil Transport Capacity +0.5%1
General Carrying Capacity III1Oil Transport Capacity +0.5%, Carry Farmland Load Capacity Increase +0.5%1
Squad 1 · 20 techs
TechMax levelBonus at max levelInstitute level
Zombie Slayer I5Squad 1's DMG to Monsters +5%8 to 12
Zombie Defense I5Squad 1 Hero's DMG from Monsters -5%8 to 12
Squad Hero ATK I5Squad 1 Hero ATK +5%9 to 13
Squad Hero DEF I5Squad 1 Hero DEF +5%9 to 13
Squad Hero HP I5Squad 1 Hero HP +5%9 to 13
Squad Gathering Speed I5Squad 1 Gathering Speed +20%10 to 14
Vehicle Load I5Soldier Load Increase +15%10 to 14
March Against Zombies I5Squad 1's March Speed (to Monsters) +10%11 to 15
March Against Enemies I5Squad 1's March Speed (to Commanders) +10%11 to 15
March to Resources I5Squad 1's March Speed (to Resource Sites) +50%11 to 15
Vehicle Power I5Squad 1's Overall March Speed +5%11 to 15
Enemy Nest Raid I5When Squad 1 attacks the city, Hero ATK +5%12 to 16
Fierce Counterattack I5When Squad 1 defends the city, Hero ATK +5%12 to 16
Steady Advance I5When Squad 1 attacks the city, Hero DEF +5%12 to 16
Base Defense I5When Squad 1 defends the city, Hero DEF +5%12 to 16
Battle Ready I5When Squad 1 attacks the city, Hero HP +5%12 to 16
Supply Advantage I5When Squad 1 defends the city, Hero HP +5%12 to 16
Physical DMG I5Squad 1 Hero's Physical DMG +5%13 to 17
Radiation DMG I5Squad 1 Hero's Radiation DMG +5%13 to 17
Killing Instinct I5Enemy Soldier Death Rate for Squad 1 in World PVP Battle +5%14 to 18
Squad 2 · 20 techs
TechMax levelBonus at max levelInstitute level
Zombie Slayer II5Squad 2's DMG to Monsters +5%8 to 12
Zombie Defense II5Squad 2 Hero's DMG from Monsters -5%8 to 12
Squad Hero ATK II5Squad 2 Hero ATK +5%9 to 13
Squad Hero DEF II5Squad 2 Hero DEF +5%9 to 13
Squad Hero HP II5Squad 2 Hero HP +5%9 to 13
Squad Gathering Speed II5Squad 2 Gathering Speed +20%10 to 14
Vehicle Load II5Squad 2's Transport Truck Load +15%10 to 14
March Against Zombies II5Squad 2's March Speed (to Monsters) +10%11 to 15
March Against Enemies II5Squad 2's March Speed (to Commanders) +10%11 to 15
March to Resources II5Squad 2's March Speed (to Resource Sites) +50%11 to 15
Vehicle Power II5Squad 2's Overall March Speed +5%11 to 15
Enemy Nest Raid II5When Squad 2 attacks the city, Hero ATK +5%12 to 16
Fierce Counterattack II5When Squad 2 defends the city, Hero ATK +5%12 to 16
Steady Advance II5When Squad 2 attacks the city, Hero DEF +5%12 to 16
Base Defense II5When Squad 2 defends the city, Hero DEF +5%12 to 16
Battle Ready II5When Squad 2 attacks the city, Hero HP +5%12 to 16
Supply Advantage II5When Squad 2 defends the city, Hero HP +5%12 to 16
Physical DMG II5Squad 2 Hero's Physical DMG +5%13 to 17
Radiation DMG II5Squad 2 Hero's Radiation DMG +5%13 to 17
Killing Instinct II5Enemy Soldier Death Rate for Squad 2 in World PVP Battle +5%14 to 18
Squad 3 · 20 techs
TechMax levelBonus at max levelInstitute level
Zombie Slayer III5Squad 3's DMG to Monsters +5%8 to 12
Zombie Defense III5Squad 3 Hero's DMG from Monsters -5%8 to 12
Squad Hero ATK III5Squad 3 Hero ATK +5%9 to 13
Squad Hero DEF III5Squad 3 Hero DEF +5%9 to 13
Squad Hero HP III5Squad 3 Hero HP +5%9 to 13
Squad Gathering Speed III5Squad 3 Gathering Speed +20%10 to 14
Vehicle Load III5Squad 3's Transport Truck Load +15%10 to 14
March Against Zombies III5Squad 3's March Speed (to Monsters) +10%11 to 15
March Against Enemies III5Squad 3's March Speed (to Commanders) +10%11 to 15
March to Resources III5Squad 3's March Speed (to Resource Sites) +50%11 to 15
Vehicle Power III5Squad 3's Overall March Speed +5%11 to 15
Enemy Nest Raid III5When Squad 3 attacks the city, Hero ATK +5%12 to 16
Fierce Counterattack III5When Squad 3 defends the city, Hero ATK +5%12 to 16
Steady Advance III5When Squad 3 attacks the city, Hero DEF +5%12 to 16
Base Defense III5When Squad 3 defends the city, Hero DEF +5%12 to 16
Battle Ready III5When Squad 3 attacks the city, Hero HP +5%12 to 16
Supply Advantage III5When Squad 3 defends the city, Hero HP +5%12 to 16
Physical DMG III5Squad 3 Hero's Physical DMG +5%13 to 17
Radiation DMG III5Squad 3 Hero's Radiation DMG +5%13 to 17
Killing Instinct III5Enemy Soldier Death Rate for Squad 3 in World PVP Battle +5%14 to 18
Squad 4 · 20 techs
TechMax levelBonus at max levelInstitute level
Zombie Slayer IV5Squad 4's DMG to Monsters +5%8 to 12
Zombie Defense IV5Squad 4 Hero's DMG from Monsters -5%8 to 12
Squad Hero ATK IV5Squad 4 Hero ATK +5%9 to 13
Squad Hero DEF IV5Squad 4 Hero DEF +5%9 to 13
Squad Hero HP IV5Squad 4 Hero HP +5%9 to 13
Squad Gathering Speed IV5Squad 4 Gathering Speed +20%10 to 14
Vehicle Load IV5Squad 4's Transport Truck Load +15%10 to 14
March Against Zombies IV5Squad 4's March Speed (to Monsters) +10%11 to 15
March Against Enemies IV5Squad 4's March Speed (to Commanders) +10%11 to 15
March to Resources IV5Squad 4's March Speed (to Resource Sites) +50%11 to 15
Vehicle Power IV5Squad 4's Overall March Speed +5%11 to 15
Enemy Nest Raid IV5When Squad 4 attacks the city, Hero ATK +5%12 to 16
Fierce Counterattack IV5When Squad 4 defends the city, Hero ATK +5%12 to 16
Steady Advance IV5When Squad 4 attacks the city, Hero DEF +5%12 to 16
Base Defense IV5When Squad 4 defends the city, Hero DEF +5%12 to 16
Battle Ready IV5When Squad 4 attacks the city, Hero HP +5%12 to 16
Supply Advantage IV5When Squad 4 defends the city, Hero HP +5%12 to 16
Physical DMG IV5Squad 4 Hero's Physical DMG +5%13 to 17
Radiation DMG IV5Squad 4 Hero's Radiation DMG +5%13 to 17
Killing Instinct IV5Enemy Soldier Death Rate for Squad 4 in World PVP Battle +5%14 to 18
Alliance Competition · 14 techs
TechMax levelBonus at max levelInstitute level
Radar Points Buff10Alliance Competition: More Radar Quest Points +50%10 to 19
Speedup Points Buff10Alliance Competition: More Speedup Points +50%10 to 19
Recruit Points Buff10Alliance Competition: More Hero Recruitment Points +50%10 to 19
Medium Reward1no stat bonus listed15
Points Buff20Alliance Competition: More Points for All Actions (except Diamond Purchases) +100%15 to 19
Building Points Buff10Alliance Competition: More Building Power Points +50%15 to 24
Research Points Buff10Alliance Competition: More Tech Power Points +50%15 to 24
Training Points Buff10Alliance Competition: More Soldier Training Points +50%15 to 24
Kill Points Buff10Alliance Competition: More Kill Points +50%15 to 24
Ultimate Reward1no stat bonus listed20
Convoy Points Buff10Level data not in the client tables yet, not verified
Special Ops Points Buff10Level data not in the client tables yet, not verified
Recruit Points Buff II10Level data not in the client tables yet, not verified
Points Buff II10Level data not in the client tables yet, not verified
Convoy · 9 techs
TechMax levelBonus at max levelInstitute level
Basic Capacity5Personal Transport Truck Basic Cargo Capacity +25%15
Pillage Knowledge10When pillaging other Transport Trucks, Hero HP/ATK/DEF +15%16 to 17
Transport Truck Armament10When defending your Transport Truck, Hero HP/ATK/DEF +15%16 to 17
Transport Truck Power5Convoy Movement Speed +25%16
More Pillage5Chance to get an extra cargo from a successful pillage +50%17
Emergency Procedure5Chance to retrieve a cargo from a failed defense +50%17
Additional Transport Truck1Daily Shipment +117
Anti-Pillage1Number of Failed Pillages (Same Player) +317
Elite Hauler1When refreshing cargo, there's a chance for an Elite Hauler to appear, which can be pillaged once upon a failed defense +117
Super Soldiers · 23 techs
TechMax levelBonus at max levelInstitute level
Enhanced HP I10Soldier HP +30015 to 19
Enhanced ATK I10Soldier ATK +2.3915 to 19
Enhanced DEF I10Soldier DEF +0.4815 to 19
Combat Defense10DMG to Heroes -15%17 to 22
Defense Training VII10Soldier DEF +15%18 to 22
Weapon Training VII10Soldier ATK +15%18 to 22
Advanced Armor VII10Soldier HP +15%18 to 22
Accelerated Training I10Training Speed +10%19 to 24
Barracks Expansion I10Soldier Training Limit +10%19 to 24
Enhanced HP II10Soldier HP +30020 to 25
Enhanced ATK II10Soldier ATK +2.3920 to 25
Enhanced DEF II10Soldier DEF +0.4820 to 25
Morale10Soldier Morale +25%22 to 27
Defense Training VIII10Soldier DEF +15%23 to 28
Weapon Training VIII10Soldier ATK +15%23 to 28
Advanced Armor VIII10Soldier HP +15%23 to 28
Enhanced Healing I10Healing Speed +10%24 to 29
Healing Capacity I10Hospital Capacity +10%24 to 29
Advanced Defense10DMG to Heroes -15%24 to 29
Enhanced HP III10Soldier HP +40025 to 30
Enhanced ATK III10Soldier ATK +3.1825 to 30
Enhanced DEF III10Soldier DEF +0.6425 to 30
Super Soldiers1no stat bonus listed30
Offense Strategy · 16 techs
TechMax levelBonus at max levelInstitute level
Power Upgrade I10Soldier Load Increase +10%21 to 23
Do or Die I10When attacking in PvP battles, Hero HP +5%21 to 23
Swift Raid I10When attacking in PvP battles, Hero ATK +5%21 to 23
Alert Formation I10When attacking in PvP battles, Hero DEF +5%21 to 23
Drill Ground Addition1Drill Ground Building Limit +123
Barracks Expansion I10Soldier Training Limit +10%23 to 25
Accelerated Training I10Training Speed +10%23 to 25
Do or Die II10When attacking in PvP battles, Hero HP +10%23 to 25
Swift Raid II10When attacking in PvP battles, Hero ATK +10%23 to 25
Alert Formation II10When attacking in PvP battles, Hero DEF +10%23 to 25
Drill Ground Expansion10Drill Ground Capacity +10%24 to 26
Rapid March I10Overall March Speed +5%24 to 26
Do or Die III10When attacking in PvP battles, Hero HP +15%25 to 27
Swift Raid III10When attacking in PvP battles, Hero ATK +15%25 to 27
Alert Formation III10When attacking in PvP battles, Hero DEF +15%25 to 27
Lethal Strike I10Enemy Soldier Death Rate in PVP Battle +5%25 to 27
Defense Strategy · 16 techs
TechMax levelBonus at max levelInstitute level
Hospital Expansion1Hospital Building Limit +120
Hold the Line I10When defending in PvP battles, Hero HP +5%21 to 23
Defensive Counterattack I10When defending in PvP battles, Hero ATK +5%21 to 23
Steady Defense I10When defending in PvP battles, Hero DEF +5%21 to 23
Emergency Care10When Base is breached, Soldier Death Rate at Drill Ground -10%21 to 23
Healing Capacity I10Hospital Capacity +10%23 to 25
Reduced Healing Cost10Healing Cost -10%23 to 25
Hold the Line II10When defending in PvP battles, Hero HP +10%23 to 25
Defensive Counterattack II10When defending in PvP battles, Hero ATK +10%23 to 25
Steady Defense II10When defending in PvP battles, Hero DEF +10%23 to 25
Resource Protection10Increased Max Protection Capacity (Food, Metal, Oil) +25%24 to 26
Rapid March I10Overall March Speed +5%24 to 26
Hold the Line III10When defending in PvP battles, Hero HP +15%25 to 27
Defensive Counterattack III10When defending in PvP battles, Hero ATK +15%25 to 27
Steady Defense III10When defending in PvP battles, Hero DEF +15%25 to 27
Battlefield Medic10Your Soldier Death Rate in PVP Battle -5%25 to 27

Building and base guide · Beginner guide · Squad Builder

Frequently asked questions

How do I unlock T10 soldiers?

T10 needs Soldier Training Camp level 30 and the Super Soldiers tech at the end of the Super Soldiers tree. That tech needs Institute level 30 and Enhanced HP III at level 10.

How do I unlock Squad 2, 3 and 4 research?

Squad 2 needs Institute level 15 and Squad 1 25% complete. Squad 3 needs Institute level 20 and Squad 2 25% complete. Squad 4 needs Institute level 8 and a purchased Monthly Card.

What is Research Data used for?

For 5 trees: Alliance Competition (33,350), Convoy (81,950), Super Soldiers (255,240), Offense Strategy (172,300), Defense Strategy (171,850).